package br.xraylol.bean.riot;

public class RawStatsBean {
	private Integer assists;
	
	/**
	 * Number of enemy inhibitors killed.
	 */
	private Integer barracksKilled;
	private Integer championsKilled;
	private Integer combatPlayerScore;
	private Integer consumablesPurchased;
	private Integer damageDealtPlayer;
	private Integer doubleKills;
	private Integer firstBlood;
	private Integer gold;
	private Integer goldEarned;
	private Integer goldSpent;
	private Integer item0;
	private Integer item1;
	private Integer item2;
	private Integer item3;
	private Integer item4;
	private Integer item5;
	private Integer item6;
	private Integer itemsPurchased;
	private Integer killingSprees;
	private Integer largestCriticalStrike;
	private Integer largestKillingSpree;
	private Integer largestMultiKill;
	
	/**
	 * Number of tier 3 items built.
	 */
	private Integer legendaryItemsCreated;
	private Integer level;
	private Integer magicDamageDealtPlayer;
	private Integer magicDamageDealtToChampions;
	private Integer magicDamageTaken;
	private Integer minionsDenied;
	private Integer minionsKilled;
	private Integer neutralMinionsKilled;
	private Integer neutralMinionsKilledEnemyJungle;
	private Integer neutralMinionsKilledYourJungle;
	
	/**
	 * Flag specifying if the summoner got the killing blow on the nexus.
	 */
	private Boolean nexusKilled;
	private Integer nodeCapture;
	private Integer nodeCaptureAssist;
	private Integer nodeNeutralize;
	private Integer nodeNeutralizeAssist;
	private Integer numDeaths;
	private Integer numItemsBought;
	private Integer objectivePlayerScore;
	private Integer pentaKills;
	private Integer physicalDamageDealtPlayer;
	private Integer physicalDamageDealtToChampions;
	private Integer physicalDamageTaken;
	private Integer quadraKills;
	private Integer sightWardsBought;
	
	/**
	 * Number of times first champion spell was cast.
	 */
	private Integer spell1Cast;
	
	/**
	 * Number of times second champion spell was cast.
	 */
	private Integer spell2Cast;
	
	/**
	 * Number of times third champion spell was cast.
	 */
	private Integer spell3Cast;
	
	/**
	 * Number of times fourth champion spell was cast.
	 */
	private Integer spell4Cast;
	private Integer summonSpell1Cast;
	private Integer summonSpell2Cast;
	private Integer superMonsterKilled;
	private Integer team;
	private Integer teamObjective;
	private Integer timePlayed;
	private Integer totalDamageDealt;
	private Integer totalDamageDealtToChampions;
	private Integer totalDamageTaken;
	private Integer totalHeal;
	private Integer totalPlayerScore;
	private Integer totalScoreRank;
	private Integer totalTimeCrowdControlDealt;
	private Integer totalUnitsHealed;
	private Integer tripleKills;
	private Integer trueDamageDealtPlayer;
	private Integer trueDamageDealtToChampions;
	private Integer trueDamageTaken;
	private Integer turretsKilled;
	private Integer unrealKills;
	private Integer victoryPoIntegerTotal;
	private Integer visionWardsBought;
	private Integer wardKilled;
	private Integer wardPlaced;
	
	/**
	 * Flag specifying whether or not this game was won.
	 */
	private Boolean win;

	public Integer getAssists() {
		return assists;
	}

	public void setAssists(Integer assists) {
		this.assists = assists;
	}

	public Integer getBarracksKilled() {
		return barracksKilled;
	}

	public void setBarracksKilled(Integer barracksKilled) {
		this.barracksKilled = barracksKilled;
	}

	public Integer getChampionsKilled() {
		return championsKilled;
	}

	public void setChampionsKilled(Integer championsKilled) {
		this.championsKilled = championsKilled;
	}

	public Integer getCombatPlayerScore() {
		return combatPlayerScore;
	}

	public void setCombatPlayerScore(Integer combatPlayerScore) {
		this.combatPlayerScore = combatPlayerScore;
	}

	public Integer getConsumablesPurchased() {
		return consumablesPurchased;
	}

	public void setConsumablesPurchased(Integer consumablesPurchased) {
		this.consumablesPurchased = consumablesPurchased;
	}

	public Integer getDamageDealtPlayer() {
		return damageDealtPlayer;
	}

	public void setDamageDealtPlayer(Integer damageDealtPlayer) {
		this.damageDealtPlayer = damageDealtPlayer;
	}

	public Integer getDoubleKills() {
		return doubleKills;
	}

	public void setDoubleKills(Integer doubleKills) {
		this.doubleKills = doubleKills;
	}

	public Integer getFirstBlood() {
		return firstBlood;
	}

	public void setFirstBlood(Integer firstBlood) {
		this.firstBlood = firstBlood;
	}

	public Integer getGold() {
		return gold;
	}

	public void setGold(Integer gold) {
		this.gold = gold;
	}

	public Integer getGoldEarned() {
		return goldEarned;
	}

	public void setGoldEarned(Integer goldEarned) {
		this.goldEarned = goldEarned;
	}

	public Integer getGoldSpent() {
		return goldSpent;
	}

	public void setGoldSpent(Integer goldSpent) {
		this.goldSpent = goldSpent;
	}

	public Integer getItem0() {
		return item0;
	}

	public void setItem0(Integer item0) {
		this.item0 = item0;
	}

	public Integer getItem1() {
		return item1;
	}

	public void setItem1(Integer item1) {
		this.item1 = item1;
	}

	public Integer getItem2() {
		return item2;
	}

	public void setItem2(Integer item2) {
		this.item2 = item2;
	}

	public Integer getItem3() {
		return item3;
	}

	public void setItem3(Integer item3) {
		this.item3 = item3;
	}

	public Integer getItem4() {
		return item4;
	}

	public void setItem4(Integer item4) {
		this.item4 = item4;
	}

	public Integer getItem5() {
		return item5;
	}

	public void setItem5(Integer item5) {
		this.item5 = item5;
	}

	public Integer getItem6() {
		return item6;
	}

	public void setItem6(Integer item6) {
		this.item6 = item6;
	}

	public Integer getItemsPurchased() {
		return itemsPurchased;
	}

	public void setItemsPurchased(Integer itemsPurchased) {
		this.itemsPurchased = itemsPurchased;
	}

	public Integer getKillingSprees() {
		return killingSprees;
	}

	public void setKillingSprees(Integer killingSprees) {
		this.killingSprees = killingSprees;
	}

	public Integer getLargestCriticalStrike() {
		return largestCriticalStrike;
	}

	public void setLargestCriticalStrike(Integer largestCriticalStrike) {
		this.largestCriticalStrike = largestCriticalStrike;
	}

	public Integer getLargestKillingSpree() {
		return largestKillingSpree;
	}

	public void setLargestKillingSpree(Integer largestKillingSpree) {
		this.largestKillingSpree = largestKillingSpree;
	}

	public Integer getLargestMultiKill() {
		return largestMultiKill;
	}

	public void setLargestMultiKill(Integer largestMultiKill) {
		this.largestMultiKill = largestMultiKill;
	}

	public Integer getLegendaryItemsCreated() {
		return legendaryItemsCreated;
	}

	public void setLegendaryItemsCreated(Integer legendaryItemsCreated) {
		this.legendaryItemsCreated = legendaryItemsCreated;
	}

	public Integer getLevel() {
		return level;
	}

	public void setLevel(Integer level) {
		this.level = level;
	}

	public Integer getMagicDamageDealtPlayer() {
		return magicDamageDealtPlayer;
	}

	public void setMagicDamageDealtPlayer(Integer magicDamageDealtPlayer) {
		this.magicDamageDealtPlayer = magicDamageDealtPlayer;
	}

	public Integer getMagicDamageDealtToChampions() {
		return magicDamageDealtToChampions;
	}

	public void setMagicDamageDealtToChampions(Integer magicDamageDealtToChampions) {
		this.magicDamageDealtToChampions = magicDamageDealtToChampions;
	}

	public Integer getMagicDamageTaken() {
		return magicDamageTaken;
	}

	public void setMagicDamageTaken(Integer magicDamageTaken) {
		this.magicDamageTaken = magicDamageTaken;
	}

	public Integer getMinionsDenied() {
		return minionsDenied;
	}

	public void setMinionsDenied(Integer minionsDenied) {
		this.minionsDenied = minionsDenied;
	}

	public Integer getMinionsKilled() {
		return minionsKilled;
	}

	public void setMinionsKilled(Integer minionsKilled) {
		this.minionsKilled = minionsKilled;
	}

	public Integer getNeutralMinionsKilled() {
		return neutralMinionsKilled;
	}

	public void setNeutralMinionsKilled(Integer neutralMinionsKilled) {
		this.neutralMinionsKilled = neutralMinionsKilled;
	}

	public Integer getNeutralMinionsKilledEnemyJungle() {
		return neutralMinionsKilledEnemyJungle;
	}

	public void setNeutralMinionsKilledEnemyJungle(
			Integer neutralMinionsKilledEnemyJungle) {
		this.neutralMinionsKilledEnemyJungle = neutralMinionsKilledEnemyJungle;
	}

	public Integer getNeutralMinionsKilledYourJungle() {
		return neutralMinionsKilledYourJungle;
	}

	public void setNeutralMinionsKilledYourJungle(
			Integer neutralMinionsKilledYourJungle) {
		this.neutralMinionsKilledYourJungle = neutralMinionsKilledYourJungle;
	}

	public Boolean getNexusKilled() {
		return nexusKilled;
	}

	public void setNexusKilled(Boolean nexusKilled) {
		this.nexusKilled = nexusKilled;
	}

	public Integer getNodeCapture() {
		return nodeCapture;
	}

	public void setNodeCapture(Integer nodeCapture) {
		this.nodeCapture = nodeCapture;
	}

	public Integer getNodeCaptureAssist() {
		return nodeCaptureAssist;
	}

	public void setNodeCaptureAssist(Integer nodeCaptureAssist) {
		this.nodeCaptureAssist = nodeCaptureAssist;
	}

	public Integer getNodeNeutralize() {
		return nodeNeutralize;
	}

	public void setNodeNeutralize(Integer nodeNeutralize) {
		this.nodeNeutralize = nodeNeutralize;
	}

	public Integer getNodeNeutralizeAssist() {
		return nodeNeutralizeAssist;
	}

	public void setNodeNeutralizeAssist(Integer nodeNeutralizeAssist) {
		this.nodeNeutralizeAssist = nodeNeutralizeAssist;
	}

	public Integer getNumDeaths() {
		return numDeaths;
	}

	public void setNumDeaths(Integer numDeaths) {
		this.numDeaths = numDeaths;
	}

	public Integer getNumItemsBought() {
		return numItemsBought;
	}

	public void setNumItemsBought(Integer numItemsBought) {
		this.numItemsBought = numItemsBought;
	}

	public Integer getObjectivePlayerScore() {
		return objectivePlayerScore;
	}

	public void setObjectivePlayerScore(Integer objectivePlayerScore) {
		this.objectivePlayerScore = objectivePlayerScore;
	}

	public Integer getPentaKills() {
		return pentaKills;
	}

	public void setPentaKills(Integer pentaKills) {
		this.pentaKills = pentaKills;
	}

	public Integer getPhysicalDamageDealtPlayer() {
		return physicalDamageDealtPlayer;
	}

	public void setPhysicalDamageDealtPlayer(Integer physicalDamageDealtPlayer) {
		this.physicalDamageDealtPlayer = physicalDamageDealtPlayer;
	}

	public Integer getPhysicalDamageDealtToChampions() {
		return physicalDamageDealtToChampions;
	}

	public void setPhysicalDamageDealtToChampions(
			Integer physicalDamageDealtToChampions) {
		this.physicalDamageDealtToChampions = physicalDamageDealtToChampions;
	}

	public Integer getPhysicalDamageTaken() {
		return physicalDamageTaken;
	}

	public void setPhysicalDamageTaken(Integer physicalDamageTaken) {
		this.physicalDamageTaken = physicalDamageTaken;
	}

	public Integer getQuadraKills() {
		return quadraKills;
	}

	public void setQuadraKills(Integer quadraKills) {
		this.quadraKills = quadraKills;
	}

	public Integer getSightWardsBought() {
		return sightWardsBought;
	}

	public void setSightWardsBought(Integer sightWardsBought) {
		this.sightWardsBought = sightWardsBought;
	}

	public Integer getSpell1Cast() {
		return spell1Cast;
	}

	public void setSpell1Cast(Integer spell1Cast) {
		this.spell1Cast = spell1Cast;
	}

	public Integer getSpell2Cast() {
		return spell2Cast;
	}

	public void setSpell2Cast(Integer spell2Cast) {
		this.spell2Cast = spell2Cast;
	}

	public Integer getSpell3Cast() {
		return spell3Cast;
	}

	public void setSpell3Cast(Integer spell3Cast) {
		this.spell3Cast = spell3Cast;
	}

	public Integer getSpell4Cast() {
		return spell4Cast;
	}

	public void setSpell4Cast(Integer spell4Cast) {
		this.spell4Cast = spell4Cast;
	}

	public Integer getSummonSpell1Cast() {
		return summonSpell1Cast;
	}

	public void setSummonSpell1Cast(Integer summonSpell1Cast) {
		this.summonSpell1Cast = summonSpell1Cast;
	}

	public Integer getSummonSpell2Cast() {
		return summonSpell2Cast;
	}

	public void setSummonSpell2Cast(Integer summonSpell2Cast) {
		this.summonSpell2Cast = summonSpell2Cast;
	}

	public Integer getSuperMonsterKilled() {
		return superMonsterKilled;
	}

	public void setSuperMonsterKilled(Integer superMonsterKilled) {
		this.superMonsterKilled = superMonsterKilled;
	}

	public Integer getTeam() {
		return team;
	}

	public void setTeam(Integer team) {
		this.team = team;
	}

	public Integer getTeamObjective() {
		return teamObjective;
	}

	public void setTeamObjective(Integer teamObjective) {
		this.teamObjective = teamObjective;
	}

	public Integer getTimePlayed() {
		return timePlayed;
	}

	public void setTimePlayed(Integer timePlayed) {
		this.timePlayed = timePlayed;
	}

	public Integer getTotalDamageDealt() {
		return totalDamageDealt;
	}

	public void setTotalDamageDealt(Integer totalDamageDealt) {
		this.totalDamageDealt = totalDamageDealt;
	}

	public Integer getTotalDamageDealtToChampions() {
		return totalDamageDealtToChampions;
	}

	public void setTotalDamageDealtToChampions(Integer totalDamageDealtToChampions) {
		this.totalDamageDealtToChampions = totalDamageDealtToChampions;
	}

	public Integer getTotalDamageTaken() {
		return totalDamageTaken;
	}

	public void setTotalDamageTaken(Integer totalDamageTaken) {
		this.totalDamageTaken = totalDamageTaken;
	}

	public Integer getTotalHeal() {
		return totalHeal;
	}

	public void setTotalHeal(Integer totalHeal) {
		this.totalHeal = totalHeal;
	}

	public Integer getTotalPlayerScore() {
		return totalPlayerScore;
	}

	public void setTotalPlayerScore(Integer totalPlayerScore) {
		this.totalPlayerScore = totalPlayerScore;
	}

	public Integer getTotalScoreRank() {
		return totalScoreRank;
	}

	public void setTotalScoreRank(Integer totalScoreRank) {
		this.totalScoreRank = totalScoreRank;
	}

	public Integer getTotalTimeCrowdControlDealt() {
		return totalTimeCrowdControlDealt;
	}

	public void setTotalTimeCrowdControlDealt(Integer totalTimeCrowdControlDealt) {
		this.totalTimeCrowdControlDealt = totalTimeCrowdControlDealt;
	}

	public Integer getTotalUnitsHealed() {
		return totalUnitsHealed;
	}

	public void setTotalUnitsHealed(Integer totalUnitsHealed) {
		this.totalUnitsHealed = totalUnitsHealed;
	}

	public Integer getTripleKills() {
		return tripleKills;
	}

	public void setTripleKills(Integer tripleKills) {
		this.tripleKills = tripleKills;
	}

	public Integer getTrueDamageDealtPlayer() {
		return trueDamageDealtPlayer;
	}

	public void setTrueDamageDealtPlayer(Integer trueDamageDealtPlayer) {
		this.trueDamageDealtPlayer = trueDamageDealtPlayer;
	}

	public Integer getTrueDamageDealtToChampions() {
		return trueDamageDealtToChampions;
	}

	public void setTrueDamageDealtToChampions(Integer trueDamageDealtToChampions) {
		this.trueDamageDealtToChampions = trueDamageDealtToChampions;
	}

	public Integer getTrueDamageTaken() {
		return trueDamageTaken;
	}

	public void setTrueDamageTaken(Integer trueDamageTaken) {
		this.trueDamageTaken = trueDamageTaken;
	}

	public Integer getTurretsKilled() {
		return turretsKilled;
	}

	public void setTurretsKilled(Integer turretsKilled) {
		this.turretsKilled = turretsKilled;
	}

	public Integer getUnrealKills() {
		return unrealKills;
	}

	public void setUnrealKills(Integer unrealKills) {
		this.unrealKills = unrealKills;
	}

	public Integer getVictoryPoIntegerTotal() {
		return victoryPoIntegerTotal;
	}

	public void setVictoryPoIntegerTotal(Integer victoryPoIntegerTotal) {
		this.victoryPoIntegerTotal = victoryPoIntegerTotal;
	}

	public Integer getVisionWardsBought() {
		return visionWardsBought;
	}

	public void setVisionWardsBought(Integer visionWardsBought) {
		this.visionWardsBought = visionWardsBought;
	}

	public Integer getWardKilled() {
		return wardKilled;
	}

	public void setWardKilled(Integer wardKilled) {
		this.wardKilled = wardKilled;
	}

	public Integer getWardPlaced() {
		return wardPlaced;
	}

	public void setWardPlaced(Integer wardPlaced) {
		this.wardPlaced = wardPlaced;
	}

	public Boolean getWin() {
		return win;
	}

	public void setWin(Boolean win) {
		this.win = win;
	}
}
